Virtual reality for stroke rehabilitation

Cochrane Review by Laver KE, Lange B, George S, Deutsch JE, Saposnik G, Crotty M2017 Plain Languages Summary by the Cochrane Collaboration Review questionWe wanted to compare the effects of virtual reality versus an alternative treatment or no treatment on recovery after stroke using arm function and other outcomes such as walking speed and independence […]

Exercise-based games interventions at home in individuals with a neurological disease

A systematic review and meta-analysis by Anaick Perrochon , Benoit Borel , Dan Istrate , Maxence Compagnat , Jean-Christophe Daviet2019 Abstract Objective: The objective of this review was to summarize the current best evidence for the effectiveness, feasibility, user compliance and safety of exercise-based games (EBGs), including virtual reality and interactive video game interventions, for […]

Exoskeletons With Virtual Reality, Augmented Reality, and Gamification for Stroke Patients’ Rehabilitation

A Systematic Review by Omar Mubin, PhD; Fady Alnajjar, PhD; Nalini Jishtu, MSc; Belal Alsinglawi, MSc; Abdullah Al Mahmud, PhD2019 Abstract Background: Robot-assisted therapy has become a promising technology in the field of rehabilitation for poststroke patients with motor disorders. Motivation during the rehabilitation process is a top priority for most stroke survivors. With current […]